Ok, from the looks of it, UDK RTS Starter kit only has PlayerController, HUD, HUDProperties classes implemented for mobile target. Would want to use the PC target, though. Or Android, which is only supported on a full license of UDK, unfortunately.
So, can probably scavenge most of my old code for mouse and keyboard input. Also, due to the lack of free alternatives to Flash, I would rather skip the Scaleform-based GUI and use a minimalistic 2D GUI, instead. Can also scavenge some of that old and hacky code there (had labels, buttons, single- and multiline text).
Not sure if I'll be able to keep up with this gamedev thing and blogging. Last time it stretched into years due to school + working late hours. Let's see.
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